Posts Tagged ‘kongregate’

Castle Wars is Back – Cooler than Ever

June 13th, 2010

The original Castle Wars game on Kongregate is one of the first games I’ve played on the site – and one of my favorites.

Castle Wars is a tactical card game, in which you have to use different resources and weapons, in order to build your castle or destroy the enemy’s castle.

And now we have Castle Wars 2 – which is basically the same game, but with new features, better graphics and cooler sounds.

The objective remains the same – destroy the enemy’s castle or build your own to a level of 100 – that’s how you win the battle. Each card represents a different resource, attack, defense or action. You have magical attacks and defenses, cards that build your castle, cards that steal and sabotage the enemy and many different vicious attack cards.

The use of each card is dependent on the amount of resources you have. For example, you need bricks in order to build a wall to defend your castle. Bricks and other resources are created automatically each turn – but your enemy can steal or sabotage them.

Castle Wars 2 now gives you the option to campaign and go after several castles. You can also practice, change the composition of the card deck and go against other gamers in the multi-player option.

The element of luck plays a part in the game, but planning and strategy will usually help you more on your way to victory. I find the AI a tad stupid sometimes, which makes the game a bit too easy. I guess that’s what the multi-player mode is for.

Castle Wars is a great casual game, which is also perfect for playing at the office (single player mode, at least) – it’s not time limited, and your opponent will wait until you are ready to make the next move. Here’s a little clip of Castle Wars 2 gameplay I created (in which I win, of course :P ):

Kongregate CEO and Founder Goes AMA on Reddit

April 7th, 2010

Kongregate is one of the best games sites around – it features tons of various games, has a large and interesting community and supports game developers. The site is successful and full of activity, and not a day goes by without me visiting it. And what do you know – there are actual people behind the site and the games! :)

Jim Greer, CEO and co-founder of Kongregate, did an AMA (Ask Me Anything) session on Reddit. It was extremely interesting and Greer supplied some fascinating facts. Here are the highlights from the chat:

First, the stats

Kongregate has 8.5 million unique visitors per month and logs 21 million hours played per month. The site’s 95% peak bandwidth usage from the datacenter is 75Mbps, but that’s just for html. All of the site’s assets are delivered through an Akamai CDN.

As for money matters, Greer says the site is breaking even, and should become profitable this year:

We’ve done 3 rounds of funding totalling $9M. The first was an angel round led by Reid Hoffman, who is the founder of LinkedIn and investor in Facebook, Flickr, Last.FM, among others. Then an VC firm called Greylock invested $5M – they are also investors in Facebook, LinkedIn, Digg, Pandora, Zipcar, Redfin, Redhat, etc. A then Jeff Bezos put in $3M. This was his personal money, not Amazon’s…

Kongregate currently employs 21 people.

The Man Behind the Site

Greer, 39, was a game developer, then web game developer, then web site developer. He worked at Origin, Shockwave.com, and Pogo. You can see his read his resume here. He also co-designed and programmed an RTS called Netstorm. His favorite games on Kongregate are:

The Feminine Side

As a woman and a gamer (not necessarily in that order…) I was very interested about the status of female gamers on Kongregate. Greer answered my question and reported that only 10% of the registered users in Kongregate are female. Their favorite games are:

This is very interesting, since you can see that women don’t play only “casual” games, but go for more hardcore types, such as tower defense games.

Game Developers

When asked if game developers can actually make a living off of the games in the site, Greer said:

Some of the virtual goods games are on track to do $500K-$1M total revenue this year. Among single player games there are lots of developers making tens of thousands of dollars in their share of ad revenue. And that’s just on Kongregate – definitely possible to make a living on flash games, though not easy.

iPad and Flash

Greer obviously isn’t happy with the lack of Flash support on the iPad. He explains that HTML 5 is great for video and it’s easy to convert a Flash video, but it’s not easy to convert a Flash game or app into javascript.

This is great if you’re trying to, say, sell games in an app store. It sucks if you are a game player or Flash game developer (of which there are many). I’m all for new formats, like Unity, but it sucks to shut out so much great stuff.